# player

<mark style="color:purple;">`instance`</mark> `is_friend()` -> <mark style="color:purple;">bool</mark>

Checks if player is added in the friend table in the software.

<mark style="color:purple;">`instance`</mark> `get_team()` -> <mark style="color:purple;">instance</mark>

Gets players team.

<mark style="color:purple;">`instance`</mark> `display_name` -> <mark style="color:purple;">string</mark>

Gets the players display name.

<mark style="color:purple;">`instance`</mark> `local_player` -> <mark style="color:purple;">instance</mark>

Gets local player.

<mark style="color:purple;">`instance`</mark> `userid` -> <mark style="color:purple;">string</mark>

Gets players user id from roblox.

<mark style="color:purple;">`instance`</mark> `character` -> <mark style="color:purple;">instance</mark>

Gets the character of player.

<mark style="color:purple;">`instance`</mark> `get_camera_max_dist()` -> <mark style="color:purple;">float</mark>

Gets camera max distance.

<mark style="color:purple;">`instance`</mark> `set_camera_max_dist(`<mark style="color:green;">`float`</mark>`)` -> <mark style="color:purple;">void</mark>

Sets camera max distance.

<mark style="color:purple;">`instance`</mark> `get_camera_min_dist()` -> <mark style="color:purple;">float</mark>

Gets camera min distance.

<mark style="color:purple;">`instance`</mark> `set_camera_min_dist(`<mark style="color:green;">`float`</mark>`)` -> <mark style="color:purple;">void</mark>

Sets camera min distance.

## Example

<pre class="language-lua"><code class="lang-lua">local players = game:get_service("Players")
local localplayer = players.local_player
local character = localplayer.character -- in workspace

print(localplayer.name)
print(localplayer.display_name)
local local_team = localplayer:get_team()

if local_team:isvalid() then
<strong>    print(local_team.name)
</strong>end

for i, v in pairs(players:get_children()) do
    if v.class_name == "Player" and v.identity ~= localplayer.identity then -- not include localplayer
        print(v.name)
        print(tostring(v:is_friend()))
        
        if v:get_team().identity == local_team.identity then
            print("same team")
        end
    end
end
</code></pre>
