globals
Functions for screen interactions, sound playback, user information, data conversion, and thread management.
void world_to_screen(world_pos) -> vector2
Returns the screen position vector.
world_pos
vector3
World position.
void in_screen(screen_pos) -> bool
Checks if screen position is in inside the screen.
Consider using the
out_of_screenvector2 function instead.
screen_pos
vector2
2D position in your screen
void run_string(string) -> void
Evaluates and executes the given code.
void get_eye_angle() -> vector3
Returns your eye angles of the camera angle.
void playsound(string) -> void
Plays a sound, only supports wav files. Path is relative to photon\data.
void get_tickcount() -> uint64
Returns the number of milliseconds that have elapsed since the system was started.
void menu_active() -> bool
Returns true if menu is open.
void is_aimbotting() -> bool
Returns true if you are aimbotting.
void get_aimbottarget() -> instance
Returns the instance of the aimbot target.
void is_gamefocused() -> bool
Returns true if roblox or menu is active.
void get_unixtime() -> instance
Returns unix current time.
void JSON_to_table(string) -> table
Converts the json string and converts data to table.
text
string
JSON formatted data.
void table_to_JSON(table) -> string
Takes table data and converts it into a JSON formatted string.
tbl
table
lua table
void get_hwid() -> string
Returns the serialized hwid of the computer.
void wait(int) -> void
Stops the thread for amount of milliseconds.
void spawn(function) -> void
Creates a thread for the function.
void keybind_active(name) -> bool
Returns true if the keybind is toggled
Available keybinds.
menu, silent, flickbot, macro, triggerbotaimbot, noclip, cframe, fly, underground, reverse
void uninject() -> void
Uninjects the cheat.
Example
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